[-] GhostedIC@sh.itjust.works 3 points 3 weeks ago

It's worth mentioning this is deliberately worded to sound as bad as possible. Q2 is down from Q1 (it always is), and revenue is down but so are expenses as unprofitable stores are closed (remember when your local mall had two of them?)

The company was profitable in this last quarter, but only barely. There was an operational loss, but interest on the massive $4Bn war chest pushed it over. This isn't great, but marks a real improvement over hemorrhaging money which it was doing before. Its also the first profitable Q2 in years. The year of 2023 turned a narrow profit and 2024 is on track to be a little better.

Hate GameStop all you want (and by all means, frequent your local indie game store). But keep in mind that business wise, someone still feels the need to spend money on 'attack' articles like this one.

[-] GhostedIC@sh.itjust.works 3 points 3 weeks ago

Anybody else playing the new satisfactory update?

[-] GhostedIC@sh.itjust.works 34 points 4 weeks ago

Discord got big in online gaming because they offered a VOIP and text chat browser cliemt. Just copy or type the short link and you're in in a minute. They also did free hosting which was huge.

Compared to Teamspeak or Ventrilo, literally just eliminating the steps of downloading a client, installing it, and typing in an IP address caused them to explode overnight. Also you could "host" without changing router settings (most kids/students have to ask their parents or jump through hoops for this).

Technically there was stuff like Skype but that never had the convenient team speak style chat rooms to drop in and out of freely.

Within months of suddenly getting popular, discord had a huge userbase that everybody was using already, and that momentum got us to the point where in some aspects its even replacing the role of wiki's and forums even though its terrible at it.

[-] GhostedIC@sh.itjust.works 13 points 1 month ago

See, this is an interesting question. Are they?

They certainly succeed in giving off that vibe. They seemingly have seen a lot of economic growth while Russia stagnated. I would probably guess that they are, indeed, more competent.

But, they're an even bigger unknown than Russia. They're notoriously opaque and at least sometimes cook the books when showing the outside world their economy growth, or stuff like their rate of fatalities during COVID.

They seem to have a much bigger GDP and a much more loyal citizenship than Russia. We think their technology is better than Russia's, but not as good as ours.

But, we won't really know if they are a paper tiger until we see them in a real conflict. They could, with the advantage of proximity, be unassailable by the west if they invade Taiwan. Or we might see themselves completely blunder trying to stop a rebellion in a small country. I don't think anybody guessed Ukraine would hold up like they have, even with western supply lines.

[-] GhostedIC@sh.itjust.works 1 points 2 months ago

Never played a Ys game, but I like falcom for some of Trails games I've played, and Gurumin. Anyone who played these recommend one to start with?

[-] GhostedIC@sh.itjust.works 6 points 3 months ago

The cabinet, and the heads of federal agencies who are appointed by the president (everything from the FBI to the EPA), is doing the actual running of the country. In particular Biden just signs off on whatever they tell him to, as an individual, I don't think he has been making any serious foreign policy decisions himself.

[-] GhostedIC@sh.itjust.works 9 points 3 months ago

Hey! Who are you calling an idiom?

[-] GhostedIC@sh.itjust.works 12 points 3 months ago

If you happen to stumble on the DS version, that is a pretty good port too.

[-] GhostedIC@sh.itjust.works 15 points 3 months ago

I played without a guide, and I think I got stuck like that in a couple places later on but eventually got through it. Honestly though if you're stuck and no longer having fun figuring it out just use a guide so you can see the rest of the game, nobody said you had to be that kind of patient gamer.

[-] GhostedIC@sh.itjust.works 6 points 3 months ago

China might have some real scientific progress going on, but the country has also become a notorious diploma mill and peer review mill, publishing absolute trash. https://arstechnica.com/science/2024/02/scientists-aghast-at-bizarre-ai-rat-with-huge-genitals-in-peer-reviewed-article/

[-] GhostedIC@sh.itjust.works 2 points 7 months ago

We have the man who wrote those words expanding upon them to say what he meant, and you're still saying "actually he meant something else."

[-] GhostedIC@sh.itjust.works 3 points 1 year ago

Its a real life Mojo Dojo Casa House.

1
Anybody played Jagged Alliance 3 yet? (assetsio.reedpopcdn.com)

I haven't! But it is tempting me because JA2 sure was cool...

1

No, I didn't see any "pedos" in the thread, but all the upvotes comments were against the changes and i suspect that's who is being referred to.

18
Credible measure of success (www.pravda.com.ua)
1

Crazy to think that this stuff can potentially end up tied to your identity and used for advertising, or even (in theory) other purposes like credit worthiness or a job suitability assessment.

"For example, a recently patented profiling method uses play traces to de- termine whether a user is frugal (e.g., indicated by saving in-game money even in the face of attractive spending options), fiscally responsible (e.g., indicated by investing carefully and focusing on strategically important purchases), or wasteful (e.g., indicated by taking financial risks, spending money quickly, and buying items not relevant to the goals of the game) [19]. The method also aims to evaluate whether a player is “trading-conscious”, i.e., fit for certain finan- cial trading products, and to detect an “eagerness to go after new products or services” based on how players develop their in-game character. Even non-financial aspects of a game can allow insights into a user’s money- management style. The above patent, for instance, proposes to assesses a user’s level of frugality based on ammunition expenditure patterns in first-person shooter games (e.g., rate at which bullets are fired, percentage of hits, pre- cision shots and controlled bursts vs. wasteful use of ammunition) or based on the user’s performance in driving games and flight simulators (e.g., aggressive driving, overspeed, crash frequency) [19]. Such links between gameplay and real-world spending behavior have also been reported in the scientific literature. Correlating the results of an online survey with log data from the popular sandbox video game Minecraft, for ex- ample, Canossa et al. [37] found that money-conscious players tend to build fewer sleeping accommodations for themselves and prefer to use cheap in-game materials, such as stone, sand, and iron instead of precious materials, such as diamond"

1
submitted 1 year ago* (last edited 1 year ago) by GhostedIC@sh.itjust.works to c/main@sh.itjust.works

Disclaimer: I cannot into code and I don't even have a test environment set up.

How would people feel about a feature which hides communities from the front page for users who are not subscribed to them? I think it would work something like this:

-Instance admins have a "hidden community" list

-Instances can be flagged hidden as well

-Communities can flag themselves to he hidden on local, or all external instances (which would only work for instances which respect these flags)

This would give instance admins a little power to curate what new users are seeing without having to defederate. It would also allow communities to be a little more insular and avoid traffic from the front page if they wish to do so. I think it would be good for circumstances where:

-Instance operators want maximum comparability without actively promoting stuff they dont like (EG lemmygrad, right or left politics, weird porn)

-New users who turn on NSFW aren't shocked by gore, weird porn, or other things on the front page. (See for example, the post asking to defed from burggit)

-The site can just more easily host communities which don't get along with each other

The downside would be that some admins might not like "hidden" communities growing under their nose, or communities might feel like they're "soft banned". But overall I think it is worthwhile. A lot of sites which host both normal and weird porn force users to opt in manually to see the weird stuff, for example, and this keeps criticism away from front page users. I think being required to see stuff you don't want to see, and then manually opt out of it, is too much for some users. It could also help keep down stuff that will be used to criticize lemmy in general.

In effect, it should be similar to the ability to hide NSFW, but more granular without demanding a complicated tag system.

I do not think this would be difficult to implement. I'm excited to see Lemmy grow, I might even start from zero and try to learn enough to add features. But, how do people feel about this feature? Would you want to be available, and use it if it was?

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GhostedIC

joined 1 year ago