[-] Wilker@lemmy.blahaj.zone 8 points 5 months ago* (last edited 5 months ago)

the main idea behind the blockade is that Facebook implementing ActivityPub can easily overwhelm any instance small enough in infrastructure through the sheer amount of traffic that such connection would have on the rest of the Fediverse (case and point, the occasional waves of Twitter users moving to Mastodon), and with fewer instances it can get easier for the company to take advantage of that to take over the network and make it monopolized again.

edit: i didn't read your comment properly, i thought that was lacking context. sorry x.x

edit 2: https://lemmy.ca/post/11771031 someone else shared this thread, it's an interesting and important read

[-] Wilker@lemmy.blahaj.zone 9 points 5 months ago

the image doesn't match at all with the actual website even though the individual entries in the picture are accurate.

the entire list is mixed half-and-half across the board, with slight bias to Federated status. still a long way to go.

[-] Wilker@lemmy.blahaj.zone 8 points 6 months ago

i haven't got a diagnosis for ADHD, but for the longest time i've been Kid B. used to fail at copying stuff from the blackboard to my notebook, sometimes having my notebook functionally empty that day, or sometimes not having enough because i didn't write fast enough, and then get beaten up that day upon arriving at home and showing it and then being told by everyone that i don't care enough and that it's all fault of whatever entertainment i have at home (the console i used to play games in, the computer i browsed in, etc.).

got that drilled into my head enough times for me to start believing it myself at some point. delusion only weakening by the time i was living with my father and him not actually caring when i decided to put more effort in people-pleasing by trying to figure out how to write less to make it seem like my notebook has stuff written on it since i never figured out how to write text fast enough like everyone else in my class could.

this never went away though. in my previous job i still got told that multiple times, as well as having that repeated by my mother in the past year because of me not being able to get a job this far.

[-] Wilker@lemmy.blahaj.zone 14 points 8 months ago

Do-Not-Track requests is nothing but a header on GET. at best, it's useless, with exceptions from websites that already barely track you. at worst, it's another data point for fingerprinting your browser.

[-] Wilker@lemmy.blahaj.zone 8 points 1 year ago

not for long, and expect even more restrictions to its use after Web Environment Integrity.

[-] Wilker@lemmy.blahaj.zone 20 points 1 year ago

the "just don't do it" argument ignores the problem. it's like replying "just don't buy Apple products" to people complaining about right to repair. the key part is that regular people won't know beforehand until they need to notice. by that point, it's profitable enough to show other companies like Samsung and Motorolla that restrictions are profitable, so jumping around brands will also never work when the intention is to have your phone for a long time.

back in the context of game dev, add that to the part where not only people don't anticipate the retroactive changes of a license they have to rely on when choosing an engine, but there's the added weight of having to learn an entirely new library and oftentimes even an entire new programming language, so you have to commit to it if you want to make a commercial product or else you risk losing literal years of development just from rewriting the same thing over and over.

not to say that there's a reason why a lot of people chose Unity. Godot may be in development since 2014 but they are still relatively new in popularity. not only they have less total instructions resources from the community due to it obviously being smaller than Unity's, but people also look for already known games as one of the first factors when choosing something, which is something Godot is still catching up on. knowing legal jargon to even comprehend the difference between free and proprietary is the least of their worries when someone wants to jump into game development and build stuff with it.

[-] Wilker@lemmy.blahaj.zone 32 points 1 year ago

the tracking of pirated copies is even more fucked up. is that their way of imposing that "piracy = stealing"?

[-] Wilker@lemmy.blahaj.zone 14 points 1 year ago

i'm not very sure about Windows aside from DeviantArt, RealWorld and similar galleries, but for KDE you can get a catalogue built into the cursor settings

[-] Wilker@lemmy.blahaj.zone 13 points 1 year ago

lately i've been interested in discussions of "Rewriting everything in Rust"

[-] Wilker@lemmy.blahaj.zone 9 points 1 year ago* (last edited 1 year ago)

no thanks i'm good

...is this a mandatory update?

[-] Wilker@lemmy.blahaj.zone 8 points 1 year ago

all creative works are derivative

[-] Wilker@lemmy.blahaj.zone 9 points 1 year ago

planes uses air pressure from the air below to lift using their wings. merely having the plane tilted to one side makes it so there's less air pressure holding the extremities of the wings, and less so on the wing whose end has the least altitude. the result is that the tilted plane slowly yaws continuously more to the side it's tilted to, which causes more roll, causing more changes to the force on the wings, causing more yaw, on a feedback loop that ultimately makes the plane lose altitude.

combine that with the plane continuously pointing its wings upwards relative to itself, and you get a constant air pressure that is pointing more directly to the bottom of the plane and less efficiently to the rotors and turbines whose job is to propel the plane forwards, which then makes the plane lose speed.

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Wilker

joined 1 year ago