[-] chmclhpby@lemmy.world 2 points 1 year ago

LLaMa-2 was just released and the fine-tunings people have made of it are topping the leaderboards right now in terms of performance for an open source language model. As for inference, don’t forget to look into quantization so you can run larger models on limited vram. I’ve heard about vLLM and llama.cpp and its derivatives.

If you’re looking for a GPU ~$300, I heard a used 3060 is better value than a 4060 right now on performance and memory throughout but not power efficiency (if you want an easy time with ML unfortunately the only option is nvidia).

Good luck! Would be nice to get an update if you find a good solution, it seems could share your use case

[-] chmclhpby@lemmy.world 2 points 1 year ago

You can run a transcription model and a language model (the AI you talk to) locally however you will need a beefy GPU especially if you want to run the large models for better results.

OpenAI’s Whisper is open source and does transcription, and you can run inference on language models like LLaMa (+variants) or GPT4all locally. To store information long term (“AI memory”) you could find an open source vector database but I don’t have experience with this.

[-] chmclhpby@lemmy.world 1 points 1 year ago

Take a look at around 0:15 of the video - it’s clear that the pumping motion of the camera which is synced to the beat is a result of the speed ramping. When it’s slowed down, you can still see the camera shakes, but they’re not as apparent because they’re slow. At the moment where it’s sped up, the camera motion becomes much more apparent because the speed ramping allows more camera movement (shake) in a certain period of time.

Of course, there is no right or wrong order. You can do this by adjusting your shake keyframes to match the beat but if you’re looking to recreate that effect this is my best guess

[-] chmclhpby@lemmy.world 1 points 1 year ago* (last edited 1 year ago)

I believe this is what’s happening in your reference clip. The reason the camera shake looks like it’s synchronized to the music is because the speed ramps up on every beat, causing the camera shake to be more pronounced each beat

If you added the shake after the speed ramping the “intensity” (really frequency) of the motion would remain constant and it wouldn’t look like the reference video

Edit: Your base camera shake would have a constant frequency/motion. The speed ramping would give it the pumping in time to the music

[-] chmclhpby@lemmy.world 4 points 1 year ago

This is a camera shake effect that has been added before the speed ramping. Most video editors can do this effect:

  • in Premeire you can keyframe the position, scale, and rotation over time or get premade “camera shake presets” (you can google for them). After this you would nest the clip and do your speed ramping
  • in After Effects you can use key framing or expressions on the position/rotation/scale properties or use third party effects like sapphire shake. After this you would precompose the clip and do your speed ramping.

chmclhpby

joined 1 year ago