[-] dillekant@slrpnk.net 3 points 3 days ago

Oh wow this is Bevy and Rust?! RIP to everyone saying no "real" games are made in Rust.

[-] dillekant@slrpnk.net 3 points 3 days ago
[-] dillekant@slrpnk.net 20 points 1 week ago

Yet another reason PC is superior.

[-] dillekant@slrpnk.net 13 points 1 month ago

Snapdragon hasn't had mainline kernel support and has always been a pain to set up, enough so that nobody does it. This is using a snapdragon processor. Those are also fairly powerful.

[-] dillekant@slrpnk.net 9 points 6 months ago

I don't think it's a death, it's more of a transition. Firstly, a lot of XBox games have been coming to PC, intentionally, because Microsoft basically own the market*. They've also created XCloud + Game pass, possibly the most convenient way to play games, and you don't need an XBox.

The real people who've turned on the device itself has been devs. Some of the stuff they've been saying at GDC have been at the same level as the stuff they say about Linux as a target. Like your game shouldn't be that dependent on platform, it hurts things like archival.

[-] dillekant@slrpnk.net 8 points 6 months ago

If you live in the areas it's extremely clear this is satire.

[-] dillekant@slrpnk.net 59 points 6 months ago

Happy Apr 1.

59
submitted 6 months ago by dillekant@slrpnk.net to c/fuck_cars@lemmy.ml

Seriously fuckcars you need to hear this. Have we been fighting for the wrong side the whole time/???

[-] dillekant@slrpnk.net 13 points 7 months ago

I'm using Monado with my WMR device. It's still very early days but progress is good. The big issue is that you'll need to have up-to-date firmware, and the only way to do that is on Windows.

70
submitted 8 months ago by dillekant@slrpnk.net to c/fuck_cars@lemmy.ml

Whenever I feel sad I just think the words "Rozelle Interchange" and my life gets a little bit better...

[-] dillekant@slrpnk.net 10 points 8 months ago

This is probably even true in the philosophy sense. Basically instead of a single lever, each of us gets a lever which might change something or might not, or it might do something unrelated. This means that everyone's responsibility for that decision is dithered. This sort of rewrites the trolley problem. How does it change the philosophy? No idea.

[-] dillekant@slrpnk.net 8 points 8 months ago

Recently went to India. Pretty far along the energy transition in some ways. E-Autos (tuk-tuks) were semi-common, as were electric buses and cars, and ebikes and e-scooters too. Some places also had e-rickshaws. India is honestly like 90% of the way to being completely Solarpunk.

[-] dillekant@slrpnk.net 47 points 9 months ago

No one has said this one yet:

I play a mix and generally want to create a distance between me and the character. I'm not thinking "what would I do?" I'm thinking "what would this person do?"

Having said that, if I pick a girl I won't pick a heterosexual romance option. Romance in games is strange.

4
submitted 10 months ago by dillekant@slrpnk.net to c/fuck_cars@lemmy.ml

OK so I came up with a slightly crazy idea. Do you know how cars are emblazoned with logos and emblems? Like the brand name (Toyota), the car name (Kluger), engine and other doodads (V6 etc etc). What if we made like jokey versions of these to replace on our cars? Like make a Toyota logo but it looks a bit more like a penis.

Instead of car doodads we just make up acronyms with no explanation (AR-X, BFI, MIG-TL). We could also have unfortunate acronyms with explanatory text below it, like "AIDS" and then in smaller text it would say "Advanced Infra-red Drive System".

If enough people do it to their cars then it will show that we don't respect them.

25
submitted 1 year ago* (last edited 1 year ago) by dillekant@slrpnk.net to c/fuck_cars@lemmy.ml

The phantom liberty expansion is out now, and something to note is just how many roads and cars are in the game considering... well... how are they still burning fossil fuels in 2077?

Something interesting about it is how the game now reads like Grand Theft Auto in the dystopian future. Cars exist so you must be able to drive and shoot out of them and there must be cops and there must be traffic and... all of that is sort of meaningless in that universe. So much of the marketing is set around cars, but if they got rid of the cars, if cars weren't there, then maybe they would have put more effort into the other systems.

Maybe the broken systems just wouldn't need to be built, because so many of them are shoehorned in around cars.

EDIT: wanted to address the comments here as they are all very similarly themed:

I am not talking about the fiction, I am talking about the game design. Yes it's a dystopia but that's not why the game is buggy or boring. Having cars in the fiction means the game must add mechanics to drive and get new cars and vehicular combat. Once there's so much car stuff, the game feels like GTA, which prompts people to make comparisons, which means CDPR needs even more GTA-like mechanics. That's time which could have gone into more RPG mechanics, better missions, etc.

The only time I was talking about the fiction was in reference to how much would cost to own a car, including roads and so on. Why isn't every road pay per use? Why isn't biofuel like $20 a litre? But that would be oppressive to drive in, and because it's a power fantasy, all of that goes by the wayside.

Overall my point was that just as cars dominate the city scape of the present, so they dominate the game design of everything where cars are present.

[-] dillekant@slrpnk.net 39 points 1 year ago

"I want shorter games with worse graphics made by people who are paid more to work less and I'm not kidding"

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dillekant

joined 1 year ago