[-] e0qdk@reddthat.com 5 points 2 weeks ago

GoG homepage > (your name [drop down menu] when logged in) > "Games" > Click on any game in your collection > Download offline backup game installers

You can download installers for whatever systems the game supports -- usually that's just a Windows .EXE installer (+ several .bin files if the game is large). For games intended to run on Linux w/o WINE, you can select "Linux" from a drop down where it says system and it will give you an .sh file.

[-] e0qdk@reddthat.com 5 points 3 weeks ago

I have a few of those, and while the ones I bought have worked out fine so far, I think it's worth cautioning people that they are annoyingly loud doing basic operations.

[-] e0qdk@reddthat.com 3 points 3 weeks ago

Yes, that's Kirino from Oreimo.

[-] e0qdk@reddthat.com 4 points 1 month ago

Oh, I remember playing Iji! I think that was the first game I played that noticed and reacted if you tried to play as a pacifist. There was at least one unavoidable boss fight when I played it though, as I recall.

Digging back through my old disks, it looks like I actually still have my copy from 2008 (version 1.2, according to the manual.txt file) as well as a saved game from much later when I replayed it in February 2013. That was a while ago!

[-] e0qdk@reddthat.com 6 points 3 months ago

Aww, I'm not trying to stomp anyone. :(

I was just curious if it was actually the full list and before I knew it I'd spent 45 minutes checking Pokemon names to figure out what was missing, so I figured I'd share the corrections.

If Kolanaki got that close just from memory, that's pretty impressive! I had to look it up!

[-] e0qdk@reddthat.com 3 points 3 months ago

Everything I've set in Settings is forgotten: Default Listing reverts to All, Default Post Sort reverts to Hot, and so on.

mlmym (the "old" interface) stores its front-end specific settings in your browser via cookies and local storage. The way it's implemented works for the most part and probably makes the front-end simpler, but has some downsides like not retaining your choices between logins. There's an issue open for this in the bug tracker: https://github.com/rystaf/mlmym/issues/104

I'm not sure why it forces a logout periodically even when you're using it regularly though. (I mean, the cookies are probably not being updated and just expire eventually -- but I don't know if that was a deliberate choice or not.) It might be a good idea to open an issue for this?

[-] e0qdk@reddthat.com 5 points 3 months ago

kbin.social's been down for a while, and having serious problems for months.

There is a general visual novel community at !visualnovels@lemmy.comfysnug.space which might be a better place to post to. It's not very active, but I know there are at least a few people around paying attention to it. I might chime in on some threads occasionally if you post there. My tastes are more in line with VNs aimed at the straight-male demographic, but I'm willing to try other VNs beyond that if there is a really good story or novel mechanics or some other non-sexual factor that makes it interesting.

If that community doesn't fit your needs, I think there is also !otome_games@lemmy.world -- but it seemed completely dead the last time I looked. You might be able to revive it though if you want to try.

[-] e0qdk@reddthat.com 3 points 3 months ago

I was curious, so I did some searches on this topic for you and found these pages:

The second link in particular notes:

The reason that things are much easier with all ASCII data is that practically every Unicode encoding in existence maps bytes 0x00..0x7f to the corresponding code points, so byte strings and Unicode strings that contain the same all-ASCII data are basically equivalent, even semantically. What usually trips people up with non-ASCII data is that the semantic meaning of bytes in the range 0x80..0xff changes from one encoding to another.

But, thinking like a systems programmer again, for many purposes the semantic meaning of bytes 0x80..0xff doesn’t matter. All that matters is that those bytes are preserved unchanged by whatever operations are done. Typical operations like tokenizing strings, looking for markers indicating particular types of data, etc. only need to care about the meaning of bytes in the range 0x00..0x7f; bytes in the range 0x80..0xff are just along for the ride.

So the trick for beating Python 3 strings into submission is to put in encoding and decoding calls where you need to, choosing a single-byte encoding that doesn’t mutate 0x80..0xff. There are many of these; most of the Latin-{1..6} sequence (aka ISO-8859-1..10) is has this property. What you do not want to do is pick utf-8 or any of the multibyte Asian encodings. Latin-1 will do fine; in fact it has an advantage over the others in memory consumption, which we’ll describe below.

Whether depending on this is actually correct or not is beyond me, but it seems like people have actually been using that pass-through behavior in practice and put it into things like Python2 -> 3 migration guides.

The first link suggests that the seemingly undefined ranges are valid as C0 and C1 control codes which may be why it doesn't throw errors.

[-] e0qdk@reddthat.com 6 points 4 months ago

Is this for game consoles only, or would stuff like experimenting with similar looking (low-poly) art techniques on modern computers be acceptable there as well?

[-] e0qdk@reddthat.com 6 points 5 months ago

That requires turning every read into a write -- which is slow/expensive generally. (That might not matter much for Google -- who try to record everything you ever do already, basically -- but it matters for everyone else.)

Also, it tends to promote spam and offensive niche content. kbin's got a sidebar that tries to promote random low activity communities and posts, for example, and it's almost uncanny how much crap it pushes up...

[-] e0qdk@reddthat.com 4 points 5 months ago

Have you explored text adventures / interactive fiction? They're even more niche than VNs but there's some good ones out there. I remember liking Worlds Apart back when I played it. (15+ years ago... o___o)

One of these days I should go dig back into them again.

[-] e0qdk@reddthat.com 4 points 6 months ago

Add a couple of JoJo-posing anime characters and this could be a scene out of Paradise Killer.

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e0qdk

joined 10 months ago