[-] hazelnot@slrpnk.net 2 points 1 year ago

I don't really care about Gargron and the other growth-focused admins, I literally use an instance that hides stuff from mastodon.social lol

[-] hazelnot@slrpnk.net 23 points 1 year ago

That's why every instance worth its salt will defederate from day one

[-] hazelnot@slrpnk.net 12 points 1 year ago

They can already gather what's posted publicly ๐Ÿคทโ€โ™€๏ธ

[-] hazelnot@slrpnk.net 5 points 1 year ago

others will either have to follow, or risk dropping out

Honestly, they should. Drop out of the spec if Facebook gains control over it, I mean. Fuck em, I don't care if I can't federate with Instagram, in fact I prefer it that way.

[-] hazelnot@slrpnk.net 7 points 1 year ago

The problem with the idea that each community should be its own instance basically comes down to cost, both financial and time. If I want to make a community about something I'm passionate about I'd have to shell out money I don't have on hosting, buy a domain, learn how to actually host and administrate a Lemmy instance, and then spend like half of my time and energy maintaining it.

Not everyone is a programmer with programmer knowledge making programmer money.

1
submitted 1 year ago by hazelnot@slrpnk.net to c/gaming@beehaw.org

Since this place is fairly small and there's no game discussion or Metroid communities I thought I'd post a mini-rant regarding Metroid Prime 2's lack of diegetic UI compared to the first Prime.

I just finished playing Metroid Prime Remastered on the Steam Deck (hooray for Yuzu), and then went on to play MP2 on PrimeHack.

I was kinda surprised by how in MP2 there's no more helmet-UI for anything other than the HUD. Both the pause menu and the map screen have been replaced with just random floating windows that background-blur the game underneath, including the helmet parts of the HUD. In 1 they were basically like, the menu and map screens of Samus' power suit, they were, with basically the exception of the settings menu (although the helmet itself probably did have some settings in-universe), actually there for Samus.

In 2 they're just, video game menus that appear on top of the video game. Metroid Prime is one of if not the most immersive games I've ever played, and I'm just sad to see this not be a thing in the sequel. Haven't played 3 yet though, and nobody knows what 4's gonna be like, but here's hoping it's gonna go back to diegetic UIs ๐Ÿ˜…

hazelnot

joined 1 year ago