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Arcade game in browser
(programming.dev)
TypeScript of course. The compiler often times catches mistakes in variable names, API methods, whatever. So it saves time by not having to run the whole application all the time. Also the input help is much better, when the editor knows sth is a string or a number, for example.
There are two many programming languages and frameworks. There is a lot of doubling. Why the heck is there Dart/Flutter? Just use Javascript/TypeScript. Why Swift, when you have D, Go, Rust, Python with type annotations, etc.? In my opinion, just too much waste. Of course, in a niche, like OS development or embedded, there can be actually a need for hyper optimized special solutions. But the "mainstream" rest?
Please don't eat my RAM. I need it for mining MemoryCoin (tm).