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[-] bionicjoey@lemmy.ca 23 points 1 year ago

Anti cheat should always be primarily server-side, but devs are lazy

[-] ampersandrew@kbin.social 3 points 1 year ago

None of these solutions are lazy, and I promise you they have large server side components too. From what I can tell, shooters are just especially cursed when it comes to cheating, and there's no real way to stop it.

[-] Umbrias@beehaw.org 5 points 1 year ago

It is fundamentally impossible to secure a Turing complete system.

this post was submitted on 13 Dec 2023
668 points (97.9% liked)

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