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Super Mario Brothers. The whole thing us based on ultra-precise timing, which is both miserable for me as well as inordinately stressful.
For the love of your sanity please don't go anywhere near the modern platformers like Super Meat Boy or Celeste.
Super Meat Boy, I forgot about that rage inducing game. That game was way harder than Mario.
Céleste wasn't a cake walk but the unlimited lives and quick load makes it doable. Just don't try to 100 percent it, forget about the wack story and it's good
I have a specific opinion about the older mario games; they expected a much more narrow game literacy than new games do, so the people who played them already had a little bit of transferable ability from other games. Nowadays, not just are precise skills less required because the games are designed to be easier, but the player base is starting the games with less skill due to their previous game being totally different.