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submitted 1 year ago by wesker@lemmy.sdf.org to c/unixporn@lemmy.ml

I'm staying with a friend for the weekend, but I mustn't stop progress on my text-based game engine.

  • distro: MX
  • wm: herbstluft
  • terminal: kitty
  • bar: polybar
  • editor: vscode
  • oats: github
  • game engine: github
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[-] 1couchpotato@lemmy.dbzer0.com 2 points 1 year ago

Is the dikuMUD engine not sufficient? Why build your own?

[-] wesker@lemmy.sdf.org 2 points 1 year ago

A couple of reasons, really.

  1. I needed an interesting project to experiment with architecture and paradigms.
  2. A strong personal portfolio is great leverage when negotiating professional pay.
  3. I've seen the diku source, and all due respect to the godparents, but it's not a codebase I want to work in. I also want to create a new engine that makes it easier to create extensions that tap into more modern technological advances, like story telling AI.
this post was submitted on 02 Sep 2023
76 points (98.7% liked)

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