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What game has the best thunderstorm?
@games #games #gaming

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[-] Jumi@lemmy.world 7 points 16 hours ago

Red Dead Redemption 2 hands down

[-] GuStJaR@lemmy.world 1 points 16 hours ago
[-] lustyargonian@lemm.ee 3 points 18 hours ago

Don't see it mentioned so I'll share it, The Last of Us 2. When I think of the game I think of rainfall, and golfing.

[-] JayEchoRay@lemmy.world 2 points 17 hours ago

From an audio perspective, Terraria has great a thunderstorm effect - just something that really stuck as weighty and impactful

For the whole experience, Project Zomboid isn't a slouch either as it has the audio/visuak effects down and feels better with the some of its parts together as individually there are parts that feel weaker but as a whole makes the for an engaging experience if one decides to wonder during a thunderstorm

[-] Blisterexe@lemmy.zip 7 points 1 day ago

From what i have played, sea of thieves has the best storm, great visuals and sound, and having to make sure the ship doesnt sink is the cherry on top

[-] Obi@sopuli.xyz 2 points 17 hours ago

I had such a great, if brief, time in sea of thieves. It fell out because the main reason I enjoyed it was the team aspect and our friends stopped playing it, but damn if it didn't give that immersive vibe for a little while, kind of like when I first played WoW.

[-] BigBananaDealer@lemm.ee 3 points 1 day ago

happened once while carrying gunpowder barrels

"watch the lightning strike the gunpowder barrels and we explode" famous last words about 10 seconds before lightning struck our gunpowder barrels and we exploded

[-] Stalinwolf@lemmy.ca 2 points 23 hours ago* (last edited 23 hours ago)

I've yet to find a game that properly rolls in a distant storm that eventually grows into an intense one. They tend to come on very quickly and escalate to 10 in about 20 seconds.

[-] Mushroomm@sh.itjust.works 2 points 8 hours ago

Icarus is about the only one that gives me the "ah shit storm comin" vibes

[-] swordgeek@lemmy.ca 56 points 1 day ago

I'd say Red Dead Redemption 2 (RDR2). Everything about the atmosphere in that game was immersive - graphics were good enough that I didn't notice they were graphics. I genuinely felt cold, wet, hot, windblown, or joyful at the various weather/environment situations in the game.

[-] rob_t_firefly@lemmy.world 6 points 1 day ago

The storm in Life Is Strange was hella intense.

[-] Kolanaki@yiffit.net 46 points 2 days ago

BOTW/TOTK is pretty memorable because it has a mechanical effect. Climbing becomes harder due to wet surfaces being slippery, and lightning can strike things killing them, damaging things and setting fires.

[-] rudyharrelson@lemmy.radio 16 points 2 days ago

I loved the storms in BOTW. The rainy atmosphere and the mechanical effects were really well done.

In a similar vein, Majora's Mask has a fantastic thunderstorm on day 2 of the cycle.

[-] mox@lemmy.sdf.org 7 points 1 day ago* (last edited 1 day ago)

This is one of the two that jump to mind. Red Dead Redemption 2 had beautiful, atmospheric storms that were a sight to behold at a distance. Breath of the Wild brought the lightning up close and personal.

There's nothing quite like deciding to take a fight in a thunderstorm while the only gear you have left is metal, or carefully sneaking up on an enemy only to have a bolt of nature's electric fury crash down two meters behind you and shake the ground you're standing on. Especially in surround sound.

[-] Kernal64@sh.itjust.works 6 points 1 day ago

You're all wrong. It's DriveClub. They put so much detail in the simulation of air pressure, angle of light coming from the sun, dynamic volumetric clouds, and so much more. On top of that, they simulate their weather on the conditions 100 miles out from the actual racetrack to make things as realistic as possible. It's absolutely gorgeous.

[-] ivanafterall@lemmy.world 32 points 2 days ago

I feel like I'm biased and it's my answer for everything, but RDR2. No other game environment has come close, for me. Screenshot from one moody moment I captured:

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[-] L3dpen@lemmy.ml 10 points 1 day ago

I really liked the storms in Valheim. Probably not the best looking but they felt so impressive.

This channel has a lot of pretty game ambience, but isn’t limited to storms.

[-] shiftymccool@programming.dev 6 points 1 day ago* (last edited 13 hours ago)

No Man's Sky has some impressive storms. They change depending on the planet, and a recent update (still updated for free since 2016, btw) added a bunch of new atmospheric effects. Some storms have winds strong enough to throw you around and, in some cases, off the planet.

[-] Nexy@lemmy.sdf.org 1 points 1 day ago* (last edited 1 day ago)

Umineko no Naku Koro ni

[-] taiyang@lemmy.world 16 points 1 day ago

I'm going to give you an evil answer and say Final Fantasy X. Are you ready to dodge 200 lightning bolts?

[-] FunkFactory@lemmy.world 3 points 1 day ago

This was my first thought on reading the thread 🙈 I'm so glad I knocked that out when I was like 11, no way my mid-30s ass is staying focused enough for a challenge like that now.

[-] taiyang@lemmy.world 3 points 1 day ago

I hate to admit doing it multiple times, including in my 30s, haha. But it's a long and tedious achievement. The trick to doing it at our age is a good podcast to keep the mind busy!

I'd forgotten that awful bit until you mentioned it. :( iirc my brother got that on my file and I got the chocobo balloons on his.

[-] card797@champserver.net 2 points 1 day ago
[-] hawgietonight@lemmy.world 27 points 2 days ago

In Valheim it was quite real and comfy at the same time. Weird I know.

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[-] detinu@lemmy.world 4 points 1 day ago

Death Stranding for me. Especially at the beginning of the game when you encounter your first storm, and you clear it. That feeling of relief is truly spectacular.

[-] Katana314@lemmy.world 11 points 1 day ago

How about the one at the end of Zelda: Ocarina of Time?

Having effects that shatter the framerate is, of course, a very undesirable thing for gamers. But something about it in the context of a sudden final boss fight against Ganon, placing his large figure against the thundering background, made him much more imposing in a way that might not really even be represented when playing the game in 4K on an emulator.

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[-] helloharu@lemmy.world 4 points 1 day ago

My vote has to go to the super storms in Horizon Forbidden West. They're pretty incredible as they pass over. It's just a shame they're so rare and stop after a certain point in the game.

https://www.youtube.com/watch?v=jgpNLp-CAAA

[-] dodos@lemmy.world 2 points 1 day ago

I'm pretty sure the lead on clouds is the industry leader on cloud rendering. He has some great gdc talks and paper write-ups of his work.

[-] squid_slime@lemm.ee 14 points 1 day ago

Stalker ~ Stalker gamma but those storms are a little more than a thunderstorm..

[-] bigboig@lemmy.dbzer0.com 1 points 16 hours ago

Alone at a fire or surrounded by allies, those storms still make me anxious. Like I'm in the child's nightmare version of a storm

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[-] Veritrax@lemmy.world 11 points 1 day ago* (last edited 1 day ago)

I've always liked the storm in the Lair of the Shadow Broker DLC from Mass Effect 2. It takes place on a ship chasing the sunset on a planet with a really slow rotation, and there's a massive storm at the terminator. It looks amazing.

https://youtu.be/pOaioqq8J6o?t=3377&si=h09hTh8mmTbDb-bo

[-] Shotgun_Alice@lemmy.world 3 points 1 day ago

Minecraft, it’s just relaxes me every time it storms.

[-] keimevo@lemmy.world 16 points 2 days ago

Though they're a mix of sandstorm/thunderstorm (like in the movie), the Mad Max game from Avalanche.

[-] PunchingWood@lemmy.world 7 points 1 day ago* (last edited 1 day ago)

One of the few games where I thought storms were an actual danger.

The way those storms rolled in and turned peace into pure chaos. Driving around avoiding thunderstrikes. Going on foot meant having to dodge pieces of debris or getting yeeted to some unknown part of the map. Actually required to take shelter somewhere. Storms felt actually like it really added something to the game beyond just a different skybox and rain. That was good shit.

[-] Graphy@lemmy.world 14 points 2 days ago* (last edited 2 days ago)

Sailing games like black flag, valheim, and sea of thieves had pretty fun weather iirc

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[-] Konraddo@lemmy.world 9 points 1 day ago

Witcher 3 and Skyrim are pretty good. RDR2 is great, particularly because you can see it coming.

[-] abovearth@hostux.social 13 points 2 days ago

@games Battlefield Bad Company 2 has a sniping mission in a thunderstorm. You use the thunder to hide your shots and that one was memorable to me.

And I think Far Cry 3 or Blood Dragon had thunderstorms somewhere? But of that i'm not sure anymore

[-] umbraroze@lemmy.world 3 points 1 day ago

Most recent time I was awestruck by a thunderstorm in a game? Forza Horizon 5. One of the early missions involved heading out in the jungle during a massive thunderstorm and it was just legendary. Visuals, audio, everything.

[-] Kaliax@lemmy.sdf.org 2 points 1 day ago
[-] RightHandOfIkaros@lemmy.world 12 points 2 days ago

Super Metroid.

Surface of Crateria has a thunderstorm for the entire length of the game.

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[-] garretble@lemmy.world 8 points 2 days ago* (last edited 2 days ago)

Best chill weather: FFXIV

Turn off the music and sit in a zone listening to the rain and thunder while talking to friends. A+.

This game has excellent ambient sounds. I turn the music off often and just listen. Sometimes it's fun to just wander or find a little nook to craft in nature.

[-] jownz@lemmy.world 6 points 1 day ago

A Link to the Past was the first thing to come to mind. Of course many games since have done storms much better, but that one had the biggest impact on me personally. The jump from 8 to 16 bits was a hell of a thing!

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[-] dual_sport_dork@lemmy.world 7 points 2 days ago

As much as the rest of the game is an exercise in tedium and complete disrespect of the player's time and intelligence, the thunderstorm event in Spiritfarer is pretty rad, and definitely one of its high points.

At least the first time. The charm wears off after the 9th or 10th time you do it just because you need to grind for the one material you can get from it, and only from it.

[-] L3dpen@lemmy.ml 3 points 1 day ago

I really tried to like spiritfarer. It’s popular and conceptually my kind of game.

How tf did they manage to make it so awful. I still don’t understand. I played like 4 hours and not once had anything approaching fun. Even the emotional impact of the first storm was ruined by that terrible minigame.

[-] dual_sport_dork@lemmy.world 3 points 1 day ago* (last edited 1 day ago)

I think the best way to approach Spiritfarer is as a somewhat cryptic expression if its core conceit: Thanklessly doing a bunch of repetitive chores for dying relatives who mostly act still like dicks towards you for your trouble, and bending over backwards to structure your time and living space around catering to them. The only reward for hard work is more work, and ever more specific and petulant demands. This inevitably evolves to all of your obligations piling up to the point that there literally aren't enough hours in the day and your progress in your own life (or your boat) grinds to a halt. And when they finally die you're stuck dealing with all their stuff, forever.

It's an interactive metaphor. And while hilarious when taken as a whole, perhaps from the perspective of it all being an elaborate troll, it actually makes for a kind of lousy video game.

[-] L3dpen@lemmy.ml 2 points 17 hours ago

That’s… that’s genius, actually.

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this post was submitted on 17 Oct 2024
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