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[-] NigelFrobisher@aussie.zone 3 points 57 minutes ago

Obsession with character sheets comes from the misapprehension that the R in RPG stands for “roll” and not “role” imo.

[-] Dreamscape_@sh.itjust.works 5 points 2 hours ago

Just cancel this game or give it to larian studios already, I don't want elder scrolls 6 anymore

[-] Kolanaki@yiffit.net 4 points 3 hours ago* (last edited 3 hours ago)

Personally, I find that to be good news. I prefer ES's "just do the thing to get better at it" approach over arbitrary experience points to get better at whatever you decide to upgrade when you level up.

It also doesn't mean there won't be stats. The engine still depends on stats whether or not Bethesda makes UI for it or allows granular control of it. FO4's perks, for example, set various attribute and hidden skill points in the background to hard values because that's how the game handles the extra "power attacks" you can make. Instead of how it was displayed to the user in Oblivion, where you get these extra attacks at 25, 50, 75 and 100 points in a skill, you just upgrade the perk and it sets those values to the necessary milestone.

None of these simplifications stop it from being a good action adventure game. I think at this point if you still consider them to be RPGs first and not straight up action games, you're only setting yourself up for disappointment. They haven't been good RPGs since Oblivion first shifted the series to being more action-oriented.

[-] zipzoopaboop@lemmynsfw.com 6 points 5 hours ago

Water down the orange drink, Willie.

I've watered it down as much as it can go, it can't take no more!

[-] slaacaa@lemmy.world 11 points 6 hours ago

I’m curious what people are hoping for. When was the last time Bethesda made a good game? I would bet maybe 5% of ppl working on Skyrim are still there. It’s unlikely they will be able to correct course, and we’ll get a new Starfield

[-] Kolanaki@yiffit.net 3 points 3 hours ago* (last edited 3 hours ago)

I thought Fallout 4 was good. As a first-person looter shooter. Shitty story-line and same problems as every game on the engine; but still great fun strictly as a shooter. Setting is on point, it's easy to get immersed in the world, all that. It just isn't a great role-playing game nor does it have a super compelling story after Kellogg's fight.

Even Fallout 76 is kinda good? Like if it wasn't for the whole multiplayer angle, it could have been a good Fallout 4-2.

Starfield is such an anamoly. It's technically (and by that I mean the tech itself) one of the best releases they've ever had. Shit runs smooth as butter even on unsupported hardware. But then the game itself is just... So boring. There's no life to the world like in every single one of their other games outside the major cities. Most of the universe is just empty, and even with the RNG POIs, because they are pre-made things that can just pop up anywhere, they have literally no environmental story-telling. And it also kinda feels like they lied about being sci-fi fans because every reference is as generic as possible. It's like someone who has never seen sci-fi in their life came up with everything in the game after a single night of barely paying attention to the top 10 sci-fi movies they found on a random BuzzFeed list.

[-] Aermis@lemmy.world 2 points 1 hour ago

My biggest gripe still is the planet that has an absolute embargo on it, ships stopping anyone from entering, a planet obliterated by the monsters, frozen over. You land, do the mission, and then right outside there's multiple POI with settlers just casually living, pirate bases just generically there. Like they couldn't even stop the POI's from spawning on the one planet that should have been abandoned.

[-] Demdaru@lemmy.world 2 points 2 hours ago

Oi. Fallout 76 is good, at least now. It's basically just the zany-ness of fallout, with better enviro storytelling than fallout 4 and just pure fun. Nowhere near RPG, but it didn't aim to be an RPG from the beggining, just a fun multiplayer game.

[-] forgotaboutlaye@lemmy.world 4 points 5 hours ago

I'm guessing some people are just looking for more of Skyrim. That's basically what Starfield was, in a sci-fi setting, so I'm confident Bethesda can still deliver it. I'm not confident people want what comes along with that, though (bland story, outdated engine, empty characters, outdated mechanics, lots of loading screens).

[-] jjjalljs@ttrpg.network 16 points 7 hours ago

Baldur's gate 3 characters aren't even that complicated. You pick stats at the start from a limited range of options, and then make very few choices when you level up. Some levels you don't pick anything at all. This ain't path of exile.

I got a mod for bg3 that gives you a feat every level and holy shit did that make it more interesting.

To WotC's credit, making character choice really shallow is probably why the game succeeded so well. A lot of people don't really want a lot of choices, especially when some are traps.

[-] MycelialMass@lemmy.world 7 points 5 hours ago

Hardest part was item management

[-] PM_Your_Nudes_Please@lemmy.world 4 points 5 hours ago

Yeah, I quickly installed a Containers mod to deal with items. They automatically grab the items (based on how the item is tagged in the backend) so your inventory is just sorted into “melee weapons”, “jewelry”, “books”, etc… The only downside is that encumbrance can sneak up on you, because your inventory doesn’t look full when you open your character sheet. Luckily, sorting by weight still works, so you can see which containers are the heaviest and start with those.

[-] TachyonTele@lemm.ee 51 points 12 hours ago

"Streamlining" has been their mantra since Oblivion. TES6 is going to be even more watered down than everything else, but also crammed full of useless things. I'm willing to bet they'll let you build a town. But the town will do nothing and won't have any impact at all in the game.

[-] ampersandrew@lemmy.world 14 points 9 hours ago

It will do something. It will be a resource sink for a while, and then it will become a resource faucet. Nothing more interesting than that.

[-] Maggoty@lemmy.world 2 points 4 hours ago

Nah, you just described Starfield. They're going to decide that was too easy and gate building behind even more story/skills/tasks for less reward.

[-] ampersandrew@lemmy.world 3 points 4 hours ago

I also described Fallout 4.

[-] TachyonTele@lemm.ee 1 points 4 hours ago* (last edited 4 hours ago)

That's not how Bethsoft works. They make everything easier than the last game. They'll decide Starfield was too difficult, and streamline from there.

[-] Maggoty@lemmy.world 2 points 56 minutes ago

I wish. I got Starfield a month ago and everything is gated like that. Core space combat abilities from the tutorial are gated behind perks. Want to craft? You have to invest 15 levels for guns, then 10 for space suits, then 10 for ships, and on, and on. And there's no getting better just because you do it a lot.

Starfield seems like someone thought Skyrim was too freewheeling so they locked everything down way beyond what's necessary.

[-] TachyonTele@lemm.ee 1 points 4 minutes ago

Oof that sucks

[-] iamtrashman1312@lemmy.world 15 points 11 hours ago

The town bit is so uncannily spot, Christ

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this post was submitted on 20 Oct 2024
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